Arena Augments Now Level Up Mid-Match in League’s Season 2

Arena level up

League of Legends Arena is a huge part of the game now, and the game mode is about to get a level up in the next patch. More specifically, the augments will get a level up while you play, giving you new options to improve in Arena.

Level up Augments

Augments can now level up, with stats scaling at each level. The cards display the current stat value, upgrading to the new value (shown as X > Y). At level 3, these Augments will take on a final form, gaining a new trait.

You can see an example below with the Lazer Eyes Augment:

Laser Eyes:

  • Base: Fires a continuous magic damage laser in the direction you’re facing
  • Lv.2 (2 stars): Laser Length 600.00 >> 800.00
  • Lv.3 (3 stars): Laser Length 630.00 >> 1000.00, and at max level gains a new passive – deals 1% increased damage every 0.5 seconds the enemy stays in your sights

Riot also shared a few other updates, though not as specific, which were:

  • Quantum Computing: Causes your auto cast augments to multicast
  • Magical Girl: Drops more stars on your enemies during your magical transformation

Other Arena Changes

Season 2 will see a number of big changes to the arena, alongside the new level-up feature.

Events

A new rotating Events system introduces limited-time format variations each patch. Season 2 launches with four of them: No Event (standard format, giving players time to adjust to the new changes), 3×6 (three players per team across six teams total, opening up comps that struggle in the traditional 2v2 format), Bravery (random champion mode with a curated pool option for those who want some choice), and Swift Arena (two teams of four with faster rounds and more consistent matchups against the same opponents).

Two Map Changes

Petricite Grove is a brand new map set on the outskirts of Demacia. It features larger walls, more hiding spots, and scattered mining bombs that players can knock into enemies for heavy damage. Immobilising effects detonate them instantly, creating burst combo potential for CC-heavy champions.

Ancestral Woods has been reworked. It keeps its identity as the smallest map but drops the single central Power Flower in favor of perimeter Power Flowers and a new Bulwark Blossom in the centre. Last-hitting the Bulwark Blossom grants a heal and shield that scales up when your team is outnumbered.

New Augments

Over 30 new augments are being added this season. Some highlights include Transmute, which immediately fills your remaining augment slots with Silver augments on selection; Wild Fire, an auto-cast fireball that bounces between enemies and bounces endlessly at max level; Scavenger, which lets you steal a defeated opponent’s augment after each elimination but locks your future offerings to level-ups only; and Magical Girl, which summons a falling star at the start of each combat that knocks back nearby enemies before raining stars down on opponents.

Posted in LoL