The 26.4 Full patch preview for League of Legends is out, with another handful of champion buffs and nerfs. From @RiotPhroxon on X Source

Ryze
– Ryze’s resurgance in the last few months has increased visibility on R’s prediction behavior. This behavior is frequently difficult to predict and often doesn’t teleport champions when it feels like it should
– We’re removing this functionality as it leads to overall less predicatability around Ryze R behavior
Dusk and Dawn, Gwen & Kayle
– While we nerfed several other Dusk and Dawn users, Gwen has floated to be one of the better ones; we’re tapping her done a bit as a result
– Kayle also falls into a similar boat
– We’re overall pretty happy with the state of Dusk & Dawn; it’s a popular item with a strong fantasy and after this patch, we hope it’s a balanced item with an appropriately sized user base
Manamune Kassadin
– We’re thrilled to see Kassadin finding a new fun build to play; unfortunately he’s a bit too strong both with and without it, so we’re tapping him down
– The early game changes to let him get back to lane a bit faster has made punishing him a bit more difficult and so he’ll have to work a bit harder to access those 2 and 3 item spikes he used to
Rengar
– Rengar’s had a good number of bugs fixed on 26.2 that added quite a bit of power and consistency to him; we’re pulling a bunch of that back as he’s a bit too powerful for Elite players in particular
ADC’s & Senna
– We’re trying a niche for Hexoptics where it is positioned as a greedy 3rd full damage item for Crit users when they don’t need LDR (or post LDR)
– Jinx and Twitch are receiving durability nerfs in the mid-game to keep some of their damage fantasies intact, but create sharper tradeoffs if they misposition
– Aphelios is still one of the stronger ADC’s, even after a hotfix nerf in 16.1; just a generic nerf here to bring power level down
– Samira’s BT build is significantly worse for wear, especially after the changes to Crit; so this adjustment is intended to bring some of that build variety back
– Xayah has been out of the meta for quite a while; we’re trying to ease her reliance on Essence Reaver procs in order to open up a bit more build variety for her. Additionally, her damage output is just superseded by several of her contemporaries, so increasing her W uptime will help her be competitive relative to the pack
– For Senna, in Support, her Enchanter builds have been on average a bit too strong relative to her AD builds and so we’re trying to make that balance a little more AD skewed
– We like the Enchanter build being viable, but AD should be the stronger one for her fantasy
Overall
-Things are looking pretty stable; we’re seeing some pretty marked game time reductions (probably from) the turret plate bulwarking reductions
-We’re still waiting to see the impact of the faelights and early vision changes on Jungle, but need a full patch to draw some conclusions there (and on the early bounty changes)
-After this patch, things are likely to be in a pretty good spot overall, would love to hear from y’all what other things need changing
-We’ve gotten a few initial surveys back from players and Top and Bot have been reporting higher satisfaction and power, while JG, Mid, Supp have been either neutral or lower sentiment.
-This was pretty much our goal, but there’s still some fine tuning to do, expect some of that in some of the coming patches
Systems
-Hexoptics hasn’t really managed to pick up much of an audience, so we’re making some adjustments to make its damage amp passive more accessible to more champions along with some other tuning adjustments
Champion Changes
-First Stand is coming up on 26.5; we’re making a lot of changes for both general balance and hitting a few of the other outliers/forgotten champions
-There isn’t really a major theme here, other than trying to adjust some of the outliers that especially have benefited overly from some of the systems changes (items or otherwise)
-Some of our unconventional junglers are also a bit worse for wear, so we’re giving them a bit of a bump up
-Mel and Zed are in a decent spot after the hotfix buffs, so we’re letting them sit for a bit to stabilize
Challenger + Ranked
-We made some adjustments this patch to increase queue times in Challenger to get better match quality
-We’re going to walk this back a bit as even though match quality has factually improved a bit, players are still feeling like those matches aren’t higher quality, while having longer queue times
-Going to walk it back about halfway as a result



























































































































































