The League of Legends Patch 26.18 Preview is here, with a focus on champion buffs and nerfs this time around. Riot Phroxzon on X. 26.18 will also see the arrival of the Caps Hall of Legends skin line.

The League of Legends Patch 26.18 Preview is here, with a focus on champion buffs and nerfs this time around. Riot Phroxzon on X. 26.18 will also see the arrival of the Caps Hall of Legends skin line.

League Classic Patch 2 (26.17) focused on improving the game and fixing issues. The next patch, 26.18, will be the first time we get new champions.
We had rumours when the game first released that we would get new champions, but five dropping at once was not expected. There is a theme with the first drop, with all five being Demacian champions.
You will see all five champions on our Classic League Tier List soon.
Fiora, Galio, Poppy, Shyvana and Xin Zhao will join the roster. As this is League Classic, they are nothing like the live versions, so let’s take a look.
Fiora – Old Fiora was all about duelling and sustaining herself in fights. Her job was to be a 1v1 demon, and she was amazing at it. With high attack speed, and damage on exposed target spots, she could take down anyone.
Poppy – Old Poppy was a very different champion. Diplomatic Immunity has Poppy target an enemy champion, dealing increased damage and becoming immune to all effects done to her by any target but the one she used it on. It was a unique ultimate, and one that felt very old school.
Galio – His passive turned magic resist straight into ability power; he was basically the alternative to Malphite. His taunt remained, with the more damage he soaked up while channelling, the harder he would hit at the end. He is basically the counter-mage.
Shyvana – With Shyvana being the most recent champion to get changed in League of Legends, it’s no shock that her Classic version feels familiar. Her kit is pretty much what it is now anyway, and she’ll feel at home for anyone who played League in the last year.
Xin Zhao – Xin Zhao is another example of a champion that doesn’t feel that out of place. He’s mostly as is in League of Legends proper, just without some of the flair you’d get.
League Classic Patch 3 (26.18) is set to drop on September 10 as five new champions join the Classic rift.
We’ve heard rumours for some time now that K/DA, the virtual League of Legends band, would be set to return soon. Now, their next song may have leaked ahead of the reveal at Worlds 2026.
We first reported the story back in July that K/DA is coming back, and now it looks even more likely. Patch 26.17 introduced a number of new skins that also go along with K/DA, well, at least musical stuff.
The new Heartsong Seraphine and Oceansong Jinx & Soraka skins are all musically themed, and while Seraphine being a part of K/DA again is not known, it at least keeps her musical.
The leak is pretty well placed, given it comes from an official registration of the songs. The source (which is now not live) showed K/DA mentioned alongside five songwriters:

Sebastien Najand is the one to take note of here, as they are a composer at Riot Games. So, that includes work on K/DA, Worlds Anthems, etc. The rest are all well-known in their own right, though not directly linked to K/DA thus far:
Charles Nija Aisha-Alayja – New Jersey singer-songwriter-producer who’s written for Beyoncé, Lady Gaga (Rain on Me), Cardi B and Chris Brown (No Guidance).
Felicia Ferraro – Credits with Chris Brown, Teddy Swims, Coi Leray, BTS and Lisa.
Ali Tamposi – Kelly Clarkson’s Stronger, Camila Cabello’s Havana and Señorita, plus a load of Justin Bieber and Lisa.
Federico Vindver – Kanye, Coldplay (Higher Power), Timbaland and a pile of Latin artists.
We don’t know much else about the band members involved, though we expect the four usual members to return: Ahri, Akali, Evelynn, and Kai’Sa.
With Worlds 2026 just around the corner, it’s highly likely that the new song Watch Me is revealed either at or ahead of Worlds. It is, after all, where K/DA made their debut in 2018, so it would come full circle for their return.
K/DA broke free of League and became viral outside of the game, so it’s no surprise they might return. Their line of skins was also massively popular in League of Legends, and Riot does love to sell expensive skins.
Another fortnight, and Patch 26.17 brings a new round of changes to ARAM, Mayhem, and Arena.
The fighter buffs are still coming, as Riot looks to nail down how to get the best out of them. Two new Augments this patch, both aimed squarely at the “dive in and refuse to die” playstyle.
Ultra Hydra is one of the key new ones. Finish any Hydra item, and you’re handed a free Tiamat on top. Then there’s the quest: pick up Ravenous, Profane and Titanic Hydra, and you unlock Ultra Hydra as the reward.
Upgrade Death’s Dance is the other one, and slightly more chill of the two. You get 250 gold up front, a slice of incoming damage spread out over 3 seconds instead of landing all at once, and a chunky instant heal every time you score a takedown. It should give fighters that bit of extra sustain, while also stopping them from getting crushed by early burst damage.
On the nerf side, Riot’s gone after the ADC Augments so fights are getting a second buff almost. Critical Missile fires fewer missiles at the top end. Tripleshot now prioritises enemies near your main target rather than pinging off into the void. And Double Tap got shunted from Gold up to Prismatic. The effect’s untouched, but now it’s eating your Prismatic pick, so you’re paying for it in what you give up. Upgrade Infinity Edge also quietly lost its crit chance, while Upgrade Ravenous now cleaves minions and heals a touch more.

Arena’s going back to alternating patches and will land on odd-numbered ones in the future. So no balance pass every fortnight anymore; instead, the builds are going to be left to sit each month. That said, we do have one this week!
Kled’s remount cooldown drops from 12s to 5s, and Garen’s W actually hands out resists worth caring about now. LeBlanc’s R cooldown got taken down a fair whack, while Gragas, K’Sante, Renekton, Senna, Tahm Kench and Teemo all got nudged up too. Heading the other way: Ambessa eats a real nerf across her E and R, while Zilean and Vel’Koz both had their ult cooldowns pushed up.
On items, anti-tank is back on the menu. Lord Dominik’s and Mortal Reminder both got big AD bumps, and Serylda’s penetration climbed. Meanwhile, the enchanter healing items (Ardent Censer, Redemption, Staff of Flowing Water) had their Arena-specific heal and shield power stripped back to the base 10%, so sustain takes a small haircut.
Patch 26.17 notes for Classic League of Legends are here. (Source)
To see Patch 26.17 notes for modern League, see Patch 26.17 Notes – League of Legends.
“Our second patch for League Classic contains tons of good stuff! We’re giving everyone two additional Rune Pages, increasing Influence Points and Classic XP gains across the board, and reducing the cost of about one third of the runes. We’re updating Summoner’s Rift’s lighting, textures, and decals to bring our visual fidelity closer to the Rift of old. We’ve also got our first Council vote, so be sure to log in and make your voice heard. Remember that the more Classic you play, the more voting power you can earn!
We’ve also got about 20 balance changes, several dozen bugfixes, and have added Champion and Role swapping to Champion Select to improve your day-to-day Classic experience.”
Ahri
Ahri is extremely safe, has good sustain, good wave clear, and the ability to all-in her opponents at a moment’s notice. She’s also overpowered. We want to trim some of her extraneous early safety and reduce how frequently she can pressure her opposition.
Base Stats
R – Spirit Rush
Annie
Annie is our second weakest mid laner behind Lux, so we’re driving on some buffs. We’re first reverting some damage nerfs from July 2011 and otherwise ensuring her offensive threat is up to snuff.
Passive – Pyromania
Q – Disintegrate
W – Incinerate
E – Molten Shield
Ashe
As a supportive ADC, Ashe is performing below average. She’s not massively underpowered, but weak enough to deserve a buff. To do that, we’re reverting a 2010 Volley nerf, letting her succeed more while playing at long ranges, poking and suppressing her opponents from afar.
W – Volley
Blitzcrank
Blitzcrank is due for much larger nerfs than they got last patch, so we’re back to bring the highest agency support in the game down to size. We’re continuing to revisit old patches to return older, weaker tuning. We’re also fixing a few bugs and oversights to bring their power down further. Our one unique contribution is a rank 1 and 2 nerf to Static Field’s active. Combined with the cooldown nerf, we hope that Blitzcrank players will occasionally choose to keep the R in its passive form, playing for a more sustained damage threat.
Passive – Mana Barrier
Q – Rocket Grab
E – Power Fist
R – Static Field
Dr. Mundo
Dr. Mundo’s still in need of some extra healthcare even after last patch’s buffs as one of the worst top laners and junglers in the game. We’re back with further increases to his durability, in hopes of making him the biggest meat wall you’ve ever seen. His health buffs come from reverts to nerfs in April of 2011. We’re also handing him some extra early game attack speed, which is meant to disproportionately buff his jungling, where he currently performs worse than in top lane.
Base Stats
Evelynn
Evelynn is one of the best-performing junglers in Classic and is gaining more win rate over time as players learn how to optimize her. As such, she’s due for a nerf. We’re pulling a mix of reverted buffs from her initial release and nerfs from 2013’s future. We’re making Dark Frenzy worse when just spammed to get across the map, reducing her mid-late jungle clear speed, and making her consider her mana costs more, just like other AP junglers.
Passive – Shadow Walk
Q – Hate Spike
W – Dark Frenzy
Ezreal
As players have sanded off the rust, Ezreal has moved to the top of the pile as the most picked bot laner by far and too strong a performer considering his high degree of safety. As this dominance is driven by AD Ezreal, we’re delivering some compensation changes to keep AP Ezreal afloat as well. Our nerfs are a tour of changes from back in June of 2010, picking up two Q nerfs and reverting an R nerf from 16 years ago.
Q – Mystic Shot
R – Trueshot Barrage
Garen
We were conservative with many of our changes last patch, which has left Garen still in a very weak position. We’re back to deliver much stronger buffs with the goal of bringing him up to speed. We have two primary goals with our buffs. The first is to ensure that spin-to-win always feels rewarding, especially early game. The other is to ensure that he feels good about all his item purchases, whether scaling his damage or durability.
Base Stats
W – Courage
E – Judgment
Gragas
Gragas is extremely safe, very bursty, and overall just overperforms in mid lane. Our nerfs are aimed at making him less safe as a laner and make him consider his openings more carefully without reducing his burst damage by much.
Q – Barrel Roll
W – Drunken Rage
R – Explosive Cask
Heimerdinger
Heimerdinger is on the strong side, even after last patch’s nerfs. He’s got a meaningful bugfix this patch, so we wanted to call it out directly.
W – Hextech Micro-Rockets
R – UPGRADE!!!
Jax
Jax is receiving a few bug fixes this patch, and while he’s pretty balanced, they’re important enough changes to warrant being called out on their own.
Q – Leap Strike
R – Relentless Assault
Kayle
When we launched Kayle in League Classic, we chose one of her earliest kits, which included gaining bonus AD from AP and vice versa. This version of the kit never allowed her to remain permanently ranged with enough CDR, as that buff only came in with her next rework. Ultimately, we like this version of the kit but think she should be able to be permanently ranged if she builds for it, so we’re buffing E’s cooldown. You’ll need at least 38% CDR at rank 5 to hit that breakpoint, so enjoy your build goals!
E – Righteous Fury
Lux
Lux is still performing worse than she ought to so we’re back with some more buffs. We’re increasing Lucent Singularity’s radius to its old wide self as another callback to the past. We’re also bringing in some modern touches (or, farther back in the past depending on how you look at it), including some bug fixes. We’re letting her use summoner spells and detonate her E during her R cast. Flashing will not change the hit location, but you can dodge an Ashe arrow if you need to.
We’re also giving her better defensive immediacy. It’s important that League is responsive to your inputs, and “Shield me!” is about as immediate a need as it gets. This is one modernization that we think is very important to give Lux even in this older version of the game.
We’re also starting our adventure into new territory here. One of Classic’s biggest strengths is the wide-open space for build experimentation. We’d like if Lux could be part of that space. For anyone playing a more conventional AP Lux playstyle, this attack speed should still help her to last hit minions or pop Illumination stacks between spells more quickly. Or… You could be adventurous and try AD Lux, or maybe AP on-hit Lux with a Malady and a Nashor’s Tooth. You know you want to.
Base Stats
W – Prismatic Barrier
E – Lucent Singularity
R – Final Spark
Miss Fortune
Miss Fortune’s buffs last patch didn’t go nearly far enough, so we’re back for more. Once again we’re digging up changes of old, undoing almost every nerf she received since her launch and fixing several bugs that could cause her ultimate to not deliver on expectations. We’re also delivering one novel change to make E’s mana cost respect its rank, so it’ll be cheaper at low investment and more expensive (and more powerful) when maxed.
Base Stats
Q – Double Up
E – Make It Rain
R – Bullet Time
Sivir
Sivir currently lacks a strong strategic niche or high point to her experience. Toggled Ricochet is meant to be an extremely potent output that Sivir players should feel great about, so we’re reverting some nerfs to it from back in January 2011.
Passive – Fleet of Foot
W – Ricochet
Tristana
Tristana is clearly a peak performer in bot lane while mid lane AP Tristana in mid is doing just fine, so we’re taking aim at AD-specific Tristana nerfs to her attack speed. Her mana growth compensation is meant to mostly compensate mid Tristana for the small amount of collateral damage she’s receiving.
Base Stats
Q – Rapid Fire
Tryndamere
Tryndamere is still doing exceptionally well. After calibrating how impactful our changes would be in the first patch, we’re back to put him where he belongs. Somehow, he has even more buffs from back in 2010 that we can revert, so we’re back to make things tougher on him. We’re also doing some unique changes, namely reducing his early resilience to losing lane. The primary nerf, however, is in reducing his top-end crit chance. For those with at least 3 crit items, Tryndamere will still be able to reach 100% crit chance at low health, but in the early and mid game, he won’t crit as often.
Base Stats
Passive – Battle Fury
R – Undying Rage
Twitch
Twitch’s nerfs from last patch didn’t do enough to dethrone him from the top spot. We’re taking out a mix of damage and durability, ultimately trying to make sure that his damage output is readable when exiting out of stealth.
Base Stats
Innervating Locket
When we remade Innervating Locket in Classic, we preemptively nerfed it, as it had been removed from the game for being unbalanceable. Well, it turns out, it’s possible to make it too weak to be used. So we’re here for some meaningful buffs aimed at making it shine for those who want it. We want to make sure it’s an appealing support option, restoring many of the stats it used to have and buffing its unique effect. Innervating Lockets do stack across multiple players, by the way, so if all five of you buy one, you can put a lot of healing onto your most injured teammate.
Wriggle’s Lantern and Feral Flare
When we built out the items in League Classic, we knew there’d be some conflicts. We had items coexisting who never coexisted before, or were placed into a game that didn’t quite fit. One of these conflicts was with jungle items: We have monster tuning from 2013 (plus the Wight), but have the 2014 item Feral Flare. When we launched, we simply took the 2013 version of Madred’s Razors and Wriggle’s Lantern, and simply updated Feral Flare to fit the same stat profile.
We’re changing that now. We’re reshaping Wriggle’s Lantern and Feral Flare to be Attack Speed items instead of Attack Damage ones but keeping all the other stats the same. This change helps them stand out against Spirit of the Elder Lizard, and preserves Hunter’s Machete and Madred’s Razors as they were. These new items do overlap with Madred’s Bloodrazor a bit, but you’re still welcome to buy them both.
We’ve heard your feedback loud and clear about how slow it feels to gain access to runes, games with stakes, and more. So in this patch we have large sweeping buffs to several systems that should have you building out extra rune pages and gaining SP in no time!
Quintessence of Health Regeneration
Champion Swapping
You can now swap champions and roles during Champion Select! So now your first pick mid laner can grab Blitzcrank for you, you can grab AP Shaco for your bot laner, and you can successfully make your opponents rage quit instead of having to dodge..
The Inaugural Council Vote
The Council goes live with this patch! Vote on the game’s future inside the game client. You will be able to vote on multiple topics during the active voting period and we’ll be back to share the results once voting closes.
Ranked Loading Screen Borders
A few of our artists got together and updated several aspects of Summoner’s Rift to make it look more like the original.
Patch 26.17 notes for League of Legends are here. (Source)
Read the Classic Patch Notes here.



















Stormrazor almost had its time in the sun earlier this year, but has ended up remaining second fiddle.

Last patch’s Sundered Sky nerf was a step in the right direction, but landed a bit under-target given all of the other moving pieces of that patch.
The Hall of Legends Pass celebrating Caps’ ascent into the HoL has been fully revealed by Riot Games. Featuring rewards that reference his career, including skins, borders, emotes, and icons.
The collection is just the start; however, it will also include a special Risen Tristana Legend Collection reward for 5035 RP ($40), which will reward you with a Risen Legend Tristana SKin, Takedown Counter Taunt, the pass, and other exclusive rewards. The pass also comes in an Immortalised version for 32035 RP ($250) and a Signature edition for 58865RP ($450). This isn’t the first time Riot has done this, and the price is still utterly mind-blowing.

Starting with the pass itself, which is 1,950 RP ($15) for 100 levels. The headline skin is Risen Legend Orianna, border and event chroma. These also include Freljord Taliyah, Elderwood LeBlancand Empyrean Akali, all of which drop in as you climb.
Past the skins, the pass packs in 125 Mythic Essence, 11 orbs, and 15 Caps-flavoured icons and emotes, the Unkillable Demon Cactus ward, the Beacon of Hope banner, and the “Martin 1” title.

Risen (5,035 RP, around $40) is the way in: Risen Legend Tristana, a Takedown Counter taunt, the pass, and a handful of extras. Immortalised (32,035 RP, roughly $250) is where the Immortalised Legend Tristana skin lives. It includes improved VFX, a custom announcer, etc, as you’d expect.

Signature (58,865 RP, call it $450). On top of everything in Immortalised, you get Caps’ own signature recall for both Tristana and Orianna, a signature structure finisher on Tristana, signature splash art and borders across the pair, Paragon chromas on the pass skins, the Signature banner, an animated emote, and the “Claps” title.
The whole lot goes live 10 September, and you’ve got until 20 October to grab it (missions wrap a day earlier on the 19th). Plenty of time, then, to work out whether Caps’ career is worth roughly $450 of your own actual money.
Patch 26.17 is on the way, which means a new set of Skins, Chromas, and other ways to customise your game.
The big highlight of Patch 26.17 is the legendary Heartsong Seraphine skin (1,820RP). We also get new skins for Jinx and Soraka, alongside Chromas for all.
A new Legendary skin for Seraphine is the big skin of the patch. The skin will cost 1,820RP, and feature a number of major overhauls to graphics and audio.
Heartsong Seraphine: When the world was cruel, Seraphine was kind. When her heart grew heavy, she chose to hope. Embracing compassion in the face of despair, Seraphine’s strength crystalized into a magical gem, held in her heart, brimming with love and light. Now she embodies the joy of music itself, using her newfound power to awaken a kinder world, one audience at a time.
Sticking with the musical theme, Jinx and Soraka take to the stage in the Oceansong skins. Coming in at the Epic skin range, and costing 1,350 RP.
Ocean Song Jinx: A pyrotechnic artist of anarchy, Jinx’s musical inventions skirt the line between entertaining and life-threatening. After three years of the Ocean Song Festival “forgetting” to invite her, Jinx has invited herself, along with her latest bombastic tech. She knows just what the opening night act is missing to make it a truly unforgettable show: chaos.
Ocean Song Soraka: After years of success as a vocalist, Soraka felt too removed from the people she sang for and about. A reset was needed, and the Ocean Song Festival offered the right shakeup. Now she’s headlining the opening night and providing backup to any other artists who need it. From now on, if Soraka’s going to sing, she’s also going to help others be heard.
Patch 26.17 also comes with a fair few new emotes and icons. Two feature the new Seraphine skin theme; we’re certain the “I can’t hear you” will get a lot of use in our support games.


A series of new icons are also coming in the patch






LoL Patch 26.17 will release on August 26, 2026. This post will be updated with any new skins or items added ahead of its release.
The League of Legends Patch 26.17 Preview is here, with a large number of buffs and nerfs. Riot Phroxzon on X. For 26.17 skins and emotes, check out the dedicated guide.

Mages bot overall have lost some amount of win rate across the board, but not a huge amount, which is roughly about the impact expected. Seeing good skews on Poppy and Camille support with support nerfed and Top skews playing out well (in particular). Still monitoring the impact of Hail of Blades on champions more broadly, eg., Yi, Tryndamere, Shaco, etc.
Rasmus “Caps” Winther is the next player added to the League of Legends Hall of Legends. The Danish mid laner becomes the first Western player to be included.
Caps is the most decorated player in European League of Legends history and has for many years been considered the G.O.A.T of the region.
There really is no other player in the West like Caps. He’s had longevity in his career, has been loyal to G2 Esports since joining and has carried his side and region more than once.
In his European career, he has picked up 17 LEC titles, and that number only looks like increasing. He was part of the 2019 Mid-Season Invitational (MSI) winning G2 side, marking the first win for a European side since Fnatic at the very first Worlds.
Speaking about Caps, Riot Games said:
Caps always felt like the player you could never fully prepare for,” said Chris Greeley, Global Head of LoL Esports. “He has that rare ‘it’ factor, the ability to rise in the biggest moments through his playmaking, leadership, and calming presence under pressure. Caps has inspired an entire generation of Western players and earned the respect of fans around the world. He’s not just one of the greatest League of Legends players of all time, he exemplifies everything we hope our esports heroes can be.”
Caps is now the third player to join the Hall of Legends, joining Lee “Faker” Sang-hyeok and Jian “Uzi” Zi-Hao.
As with previous Hall of Legends awards, an in-game event will now follow. Caps will be celebrated in-game and out of the game in the coming months.
His official ceremony will take place on August 18, where he will be rewarded with the trophy. For in-game events, those start on September 10. Caps will be rewarded with the Transcendent Tristana skin. There is no confirmation of the second skin, but Sylas is speculated to be the pick.