Patch 26.5 notes for League of Legends are here, including buffs to Mel and Lilia (Source)
“Welcome to the official patch of First Stand, the first major international tournament of the year! This patch we’re making some pro-focused changes, but not as many as we would for a larger tournament like Worlds, which means we’re re-tuning a small handful of mid laners and a single bot laner. Otherwise, we’re continuing to sweep across the roster and delivering buffs and nerfs to each role’s biggest outliers.
We also have the return of Brawl, some adjustments, buffs, and nerfs for ARAM: Mayhem, bugfixes for Arena, some fancy new skins on the Season 1 Act 2 Battlepass, updates for Demacia Rising, the arrival of last hit indicators (no excuse to miss canons now), and we have an update to how we’re punishing severely abusive chat.”
Patch Highlights

Brawl is back, baby! Grab your friends, grab your enemies, they’re brawling everybody out here! Brawl will be live from March 4, 2026 through April 28, 2026.
Champions
Akali
See Highest Win Rate Akali Builds
W – Twilight Shroud
- Restealth Timer: 1s / .9s / .825s / .725s / .625s after your last attack or ability (at game times 0:00 / 8:00 / 11:00 / 20:00 / 30:00) ⇒ 1s / .9s / .825s / .725s / .625s (at levels 1 / 7 / 10 / 13 / 16)
Azir
See Highest Win Rate Azir Builds- Health Growth: 119 ⇒ 108
Garen
See Highest Win Rate Garen Builds
Q – Decisive Strike
- Move speed duration: 1 / 1.65 / 2.3 / 2.95 / 3.6 ⇒ 1.4 / 1.95 / 2.5 / 3.05 / 3.6

E – Judgment
- Damage per spin: 4 / 7 / 10 / 13 / 16 (+ 38 / 41 / 44 / 47 / 50% AD) ⇒ 4 / 7 / 10 / 13 / 16 (+ 40 / 43 / 46 / 49 / 52% AD)
Kha’Zix
See Highest Win Rate Kha’Zix Builds- Move Speed: 350 ⇒ 345

Q – Taste Their Fear
- Bonus AD: + 110% (231% isolated bonus) ⇒ + 105% (220.5% isolated bonus)
Lee Sin
See Highest Win Rate Lee Sin Builds
Q – Sonic Wave / Resonating Strike
- Base Damage: 60 / 90 / 120 / 150 / 180 ⇒ 65 / 95 / 125 / 155 / 185
Lillia
See Highest Win Rate Lillia BuildsPassive – Dream-Laden Bough
- Monster heal bonus AP ratio: 9% ⇒ 15%

Q – Blooming Blows
- Bonus AP ratio: 30% ⇒ 35%

R – Lilting Lullaby
- Base damage: 100 / 150 / 200 ⇒ 150 / 200 / 250
- AP ratio: 45% ⇒ 40%
- Cooldown: 150 / 130 / 110 ⇒ 140 / 120 / 100
Mel
See Highest Win Rate Mel Builds
Passive – Searing Brilliance
- Minion Damage Modifier: 0.6x ⇒ 0.5x

Q – Radiant Volley
- Base Damage per Bolt: 5 / 6 / 7 / 8 / 9 ⇒ 5 / 7 / 9 / 11 / 13
- Total Q Base Damage: 90 / 132 / 176 / 222 / 270 ⇒ 90 / 145 / 200 / 255 / 310

R – Golden Eclipse
- Initial Base Damage: 100 / 150 / 200 ⇒ 125 / 200 / 275
Neeko
See Highest Win Rate Neeko Builds
W – Shapesplitter
- Slightly-Less-Tricksy-Neekoses: Cooldown now starts on clone expiration, instead of on cast
- Fun Eliminated: Neeko can no longer use Ctrl+5, which plays the joke expression for clone only. Neeko can still joke, dance, recall, to make their clone initiate said actions.
Nocturne
See Highest Win Rate Nocturne Builds
Passive – Umbra Blades
- Cooldown: 13 ⇒ 12

Q – Duskbringer
- Bonus move speed: 15 / 20 / 25 / 30 / 35% ⇒ 20 / 25 / 30 / 35 / 40%
Orianna
See Highest Win Rate Orianna Builds
Q – Command: Attack
- Cooldown: 6 / 5.25 / 4.5 / 3.75 / 3 ⇒ 7 / 6 / 5 / 4 / 3
Samira
See Highest Win Rate Samira Builds
Q – Flair
- The Right Tool for the Job: Samira Q will now do multiple additional checks to see if there are units on both the right and left of her. If there are, and importantly if there are no units far in front of her, she will use Sword Q. If a unit is far in front of her, she will still use Gun Q regardless of units on the right and left.
- Itchy Trigger Finger: Samira Q is now properly sealed during her passive. This resolves a case where Samira Q can go on cooldown despite not being used if pressed during her passive’s animation. This also applies to an instance where her ultimate was cast after her W.
- Can’t Out-Walk Me: Samira Q will now do a check to see if the enemy is walking away from her and in the very last part of her Sword Q’s range. If so, she will instead use Gun Q. This should resolve the extreme cases where champions can simply walk away from her Q at very low move speed (higher move speeds will still likely be able to do so, rightfully.)
Taliyah
See Highest Win Rate Taliyah Builds
Q – Threaded Volley
- Base Damage: 55 / 72.5 / 90 / 107.5 / 125 ⇒ 50 / 67.5 / 85 / 102.5 / 120
- Bonus Monster Damage: 20 / 25 / 30 / 35 / 40 ⇒ 23 / 28 / 33 / 38 / 43
Varus
See Highest Win Rate Varus Builds
Q – Piercing Arrow
- Maximum damage: 80 / 160 / 240 / 320 / 400 (+ 130 / 140 / 150 / 160 / 170% bonus AD) ⇒ 80 / 150 / 220 / 290 / 360 (+ 150% bonus AD)

W – Blighted Quiver
- On-hit damage: 8 / 17 / 26 / 35 / 44 (+ 25% AP) ⇒ 8 / 17 / 26 / 35 / 44 (+ 25% AP + 15% bonus AD)
Volibear
See Highest Win Rate Volibear Builds
Q – Thundering Smash
- Bonus physical damage: +140% ⇒ +160%

W – Frenzied Maul
- Mana cost: 30 / 35 / 40 / 45 / 50 ⇒ 20 / 25 / 30 / 35 / 40
- Wounded bonus: + 15% per 100 bonus AD ⇒ + 25% per 100 bonus AD

E – Sky Splitter
- Mana cost: 60 ⇒ 50
Items
Hubris
- Combine cost: 950 gold ⇒ 750 gold
- Total price: 3000 gold ⇒ 2800 gold
Locket of the Iron Solari
- SHIELD: 200 – 360, scaling after level 1 ⇒ 290 – 360, scaling after level 8
- Functional Shield Level 8-18: 265 – 360 ⇒ 290 – 360
Aegis of Valor
Players who were eligible for the Aegis of Valor rewards have those rewards voided if they’re reported for disruptive behaviors and the reports are validated.
Autofill and Secondary Matchmaking Improvements
“As we mentioned at the start of this year, we’re going to start rolling out improved positional matchups in game for autofills and secondaries, e.g. trying to match autofill jungle vs autofill jungle. We’ll be starting with EUW.
We’ll keep an eye on how it’s performing, and will let you know when we feel like it’s ready for a global rollout.”
















































